really enjoyed this game ngl lol I just wish it had more monsters and it would make it way more fun but it's still a 10/10 game from me and my friends.
yeah i had a few tricks (low poly, setting indexed colors to 2, merging models to reduce draw calls etc.) . We did price it, but after a while, we set it to free. We're currently working on another horror game, so watch this space. :)
Yeah we planned to update the map should it gain some traction, but we didn't manage to get enough traction to justify continuing it. Hopefully that changes one day
this game is a mix of bandy and the ink machine and slenderman, but it fixes all the problems those games had in the first place, like not being scary or not enough noise, here, everything makes noise, and it makes you beg for something to be quiet, the alien is by the way wonderfully designed, both looking badass and scrary at the same time, nice job, keep it up man
Just played your game with a friend of mine, and we had a lot of fun just on a single map. I hope for discord server and updates for this game, so maybe a fan base could gather. Thanks for a great game!
Hey first of all. Thank you very much for trying out our game! We did have a discord server for HumanRobotGames. It used to be private but I can bring it public https://discord.gg/4TG3mMGdDK. (there's a whole bunch of art assets, and mostly technical discussions)
As for the steam release, we will look into it. The main thing keeping us tied up is the actual production and photon integration. On top of our day job and freelance stuff. If we get off the ground here, I wouldn't mind paying a fee to get it on Steam.
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Is it normal that in the lobby me and my friend can hear eachother but in game only the guy who host can be hear ?
my friends and i played this game a couple months ago, it was really fun so keep it up!
yo maybe one time could i join in im prob younger then you
though its okay if no
this gives me good vibes, i might do a video about it.
Thanks! Let me know when you do. We'd love to check it out !
Fun game
Thanks for playing our game!
thanks for playing our game!
really enjoyed this game ngl lol I just wish it had more monsters and it would make it way more fun but it's still a 10/10 game from me and my friends.
the game is so fcking well made and complete, i still cant believe it is free and weight only 50mb :0
you should put it on steam for a few bucks, i strongly believe that this game can pop off with its visual and its unique atmosphere !
yeah i had a few tricks (low poly, setting indexed colors to 2, merging models to reduce draw calls etc.) . We did price it, but after a while, we set it to free. We're currently working on another horror game, so watch this space. :)
How is this game so uunderrated? Its so goooood
Thanks :)
im wondering why the outside is included on the map in lunex
im just guessing that in a future update you can go there or it was in a older version
Yeah we planned to update the map should it gain some traction, but we didn't manage to get enough traction to justify continuing it. Hopefully that changes one day
I play with my friend tonight. We love the graphisme and gameplay. <3
thanks :)
this game is a mix of bandy and the ink machine and slenderman, but it fixes all the problems those games had in the first place, like not being scary or not enough noise, here, everything makes noise, and it makes you beg for something to be quiet, the alien is by the way wonderfully designed, both looking badass and scrary at the same time, nice job, keep it up man
Ey thanks for the feedback!
Just played your game with a friend of mine, and we had a lot of fun just on a single map.
I hope for discord server and updates for this game, so maybe a fan base could gather.
Thanks for a great game!
Ohhh, also, if you're planning to respond in someway, I'd like to ask if there are plans maybe for a steam release?
Hey first of all. Thank you very much for trying out our game! We did have a discord server for HumanRobotGames. It used to be private but I can bring it public https://discord.gg/4TG3mMGdDK. (there's a whole bunch of art assets, and mostly technical discussions)
As for the steam release, we will look into it. The main thing keeping us tied up is the actual production and photon integration. On top of our day job and freelance stuff. If we get off the ground here, I wouldn't mind paying a fee to get it on Steam.